SUPERPOWER + Modifiers Update Changelog
Jamware [Space Update] » Devlog
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Hello everyone! The time to update Jamware has arrived once again and this time I got more stuff done than last week including one new big addition to the game: Modifiers!
Modifiers are little sliders you can toggle on and off to make your Jamware experience way crazier! From going super fast to only having a single life, these are sure to keep you on your toes. There are only three for now, but more modifiers will come soon too!
Anyways, here's the full changelog for the game this week:
Major Changes
- Added new modifiers: Max Speed, Sudden Death and Thrilling.
- Added new microgames: Laser, Superhero, Power-Up, Bean Shooter, Bike, BadMissile, Roll-a-Ball and Boulder.
- Made some microgames end early if they're cleared quickly.
- Fixed a bug in Machinannihilation where you could still kill Greg by not placing a spike.
Minor Changes
- Made the screen pulse when time is running out in a microgame.
- Made the goal flag lower when touched in 1-Bit Adventurez.
- Adjusted the acceleration to scale more with increasing speeds in Road.
- Made some of the intermission's animations scale with speed.
- Some preloader adjustments, this preloading thing is tough to make it work!
- Some miscellaneous bugfixes.
Jamware [Space Update]
A microgame frenzy updated weekly!
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