February 15 Hotfix


Here's a hotfix with a bunch of small changes for the game following yesterday's update; the full list of fixes is down below. Next week I'll try to add a bunch more microgames compared to this week...

Changelog:

Changes

  • Made Road's map look nicer and made it adjust better with increasing speeds.
  • Adjusted the target in Smileyman's rightmost spawn limit.
  • Made the hitboxes in Shooter larger.
  • Made Machinannihilation's instructions a bit more clear and made the timing a bit stricter.

Fixes

  • Fixed Spawnpoints not rotating the player correctly in Road.
  • Adjusted the preloader to prevent lag from particles and 3D maps.  I still don't have/know a way to test this myself so let me know if it's fixed or not (or a way to test it consistently).
  • Fixed Makeout potentially locking your mouse after beating the microgame.
  • Lowered SFX volumes in Slice

Leave a comment

Log in with itch.io to leave a comment.